"Nighthawks" -- The Real Deal
Here is a link to see an image of the famous painting.
http://www.artchive.com/artchive/H/hopper/nighthwk.jpg.html
Nighthawks by Edward Hopper
1942
Oil on canvas
30 x 60 in.
The Art Institute of Chicago
Here is a link to see an image of the famous painting.
In the forums on CGArchitect.com there has been discussion, by professionals in architectural visualization, of experiementing with importing architectural computer models into Doom or Quake to allow the user true interactivity, rather than providing the user with a pre-determined walk-through. This is another example of the fact that game technology is providing serious and useful applications. I think it is only a matter of time before the interractive technology of games will play a big role in architectural visualization. I want to learn the skills, so I will be ready.
Although I especially want to work with historic architecture rather than current construction, I found a good example of the kind of work I would like to do.
Our class is almost over, so one last time I want to invite comments. I would especially like to hear the perspectives of my classmates on software applications, so if you haven't already please see the post 3D Software Wars: Maya vs 3DS Max and share your thoughts.
It looks like ATEC graduates will not only be facing competition in the job market from graduates of CCCC, but from DeVry:
A legally blind poet at the Massachusetts Institute of Technology has designed a "seeing machine" that allows people with limited vision to see faces of friends, read or study the layouts of buildings they intend to visit.
I would like to hear from anyone who can comment on "Catia" vs Gehry Technologies "Digital Project" software. Digital Project is built on the Catia engine, and it appears that Digital Project may be more appropriate for architectural modeling. It would be great to hear from anyone with thoughts to share on this!
I would appreciate comments from anyone who can venture an opinion on the virtues of 3DS Max as opposed to Maya. Or vice versa. I understand that each of these software packages has its assets and limitations. I'd like to hear from others on this!
Vocational colleges and community colleges are recommending that students in our field be familiar with at least these seven basic software products:
When my classmates and I started talking about our goals and concerns, at first it seemed that there was a wide disparity in our worries, but the more we talk, the more I see a common thread. While one classmate worries that she can't keep up with our classmates in the technical arena, another worries about how to pull her broad range of interests together without gaps into one employable package, and I worry that I will dutifully complete assignments through a master's degree program and walk away with a degree but without the skills to do the kind of work I want to do. The common thread in our concerns is that we know we need real-world job skills. It is foolish to set aside those concerns. It is foolish to unquestioningly complete assignments which will teach us a dying art that has no current applications, and it is foolish to spend all our time dreaming about future opportunities that advancing technology might bring in some future decade. For a well-rounded education we need to consider the earlier roots of our field, of course, as well as anticipating where things might be going in the future. But those are extraneous issues, not worthy of consuming our entire educational experience. What we need most is the ability to do productive work in the world of today, with a broad enough knowledge base to adapt to what's coming in the next few years. We need real skills in what's happening now, not in what's going away, and not in some dream that may never come to fruition.
Dr. Linehan recommended that I find out about the software Catia